Tuesday, October 19, 2010

Essay Final Daft - s1244551

TOPIC - Explain what Creative Commons is and, using examples, show how it is different to other forms of copyright.

Creative Commons brief outline.
S1244551
Kirk Stiffel
1501HUM

The ability of a designer to share material in our society has gone through various transitions since the beginning of time. Creation of the wheel, fire, tools and weapons, these things evolved through the sharing and collaboration of ideas. Our modern society expanded and changed this concept into our current method of exchange of ideas, products and skills. The different cultures with their variations in politics, values and norms all have accepted the established concept of copyright. Whether an individual or collective culture, the method of copyright protecting of ideas and products has become the accepted legal system.

Copyright by definition, as viewed on Dictionary.com “is the exclusive right to make copies, license, and otherwise exploit a literary, musical, or artistic work, whether printed, audio, video, etc.: works granted such right by law on or after January 1, 1978, are protected for the lifetime of the author or creator and for a period of 50 years after his or her death.” In recent years the copyright method has been challenged and adjusted to suit the needs of an ever changing technological world of creators that stimulate idea growth by drawing on and adapting previous works.

The provision of alternative copyright options has been made possible through the creation of creative commons (CC), a non profit organization that has made the adaptation of creative material possible under this form of copyright agreement, such as the journals mentioned above. Another example as show below, is the Ben9gn (2007) twilight clip altered for Sci-Fi channel then again by an individual under the CC rules.


Ref: http://www.youtube.com/watch?v=HDMtahkHCmo&feature=related created by Ben9gn, June 26, 2007.

The original is protected under the standard copyright rules. ©2002-2003 Richard Brigante.You may not use anything on this page without express permission from Richard Brigante. URL http://www.distantcreations.com/twilightzone.html

Hoorn and Van Der Graaf (2006) had 355 authors of open access articles in biomedical central journals participate in an online survey. Of the participants 71% believed that authors should retain copyright, additionally, 72% believed authors should handle permissions to reuse their material. There is a great deal of debate on the copyright issue. Kim (2007) suggests that creative common (CC) licensing is adaptable enough to reflect individual creators needs and interests, while also serving the public interests of users. In contrast, Gillis et al. (2009) indicates CC is simply slapping a badge on to signify the originator using the license is considering intellectual property, policy, and other concerns. Furthermore, it is proposed the CC licenses circumvent the real problem of fixing copyright law and policy to represent public requirements in the 21st century.

The URL http://creativecommons.org/videos/get-creative provides a video of what creative commons is and how it was formed. On this page a pictorial representation of a creative common license is shown. Also a link is provided to a human-readable summary of the Legal Code (the full license).

The licenses available as displayed in the URL: http://creativecommons.org/about/licenses/ are below.

1.
Attribution (cc by), “this license lets others distribute, remix, tweak, and build upon your work, even commercially, as long as they credit you for the original creation. This is the most accommodating of licenses offered, in terms of what others can do with your works licensed under Attribution.”
A creative common news letter provides an example shown on url: http://www.scribd.com/doc/4911579/CC-Newsletter-8-official-PDf viewed 12 Oct, 2010.

2.
Attribution Share Alike (cc by-sa), ability to fabricate and adjust material for commercial reasons, with appropriate credit to creator and same license applied to the all new copies. In URL: http://www.jamendo.com/en/download/album/69025 a down loadable album is available within the cc by-sa licenses parameters.

3.
Attribution No Derivatives (cc by-nd), “this license provides redistribution, commercial and non-commercial, as long as it is passed along unchanged and in whole, with credit to you.” The URL: http://www.flickr.com/photos/mr_t_in_dc/ has several examples of material protected under this license.


This image was downloaded on the 10 Oct, 2010. License http://creativecommons.org/licenses/by-nd/2.0/Some rights reserved by Mr. T in DC for this image.

4.
Attribution Non-Commercial (cc by-nc), this license variant allows others to alter your work non-commercially, but while acknowledging you there is no requirement to license their version on the same terms.


This clip was downloaded 12 Oct. 2010, made available by liadon666 on Jan 10, 2007.
URL: http://www.youtube.com/watch?v=yMlSa2a7O2M of Adrian Reef - Silent Cry (stereo lo-fi ) (cc)by-nc-nd


5.
Attribution Non-Commercial Share Alike (cc by-nc-sa), is the ability to fabricate and adjust material for non-commercial reasons, with appropriate credit to creator and same license applied to the all new copies. Others can then access and share your work just like the by-nc-nd license, while additionally having ability to make variations to and re- productions of your work. New compositions created based on original material must incorporate the identical license, and continue to be non-commercial.
An example is, Michelle Thorne, October 24th, 2008, Hi-Q, the Romanian pop group, announced the first CC remix competition in Romania. Under the cc by-nc-sa license, participants in the competition can test their skills and generate a song the way they would like.
Also this URL http://creativecommons.cashmusic.org/examples/ is worth a look.

6.
Attribution Non-Commercial No Derivatives (cc by-nc-nd), “This license is the most restrictive of our six main licenses, allowing redistribution. This license is often called the “free advertising” license because it allows others to download your works and share them with others as long as they mention you and link back to you, but they can’t change them in any way or use them commercially.”



Photo © Ingy the Wingy, cc-by-nd. URL http://www.flickr.com/photos/ingythewingy/3858948224/


In summary, creative commons provides flexible options to creators to protect their work while maintaining control and choice over how their creation is experienced. Contrary of alternative schools of thought as proposed by Gillis et al. (2009), until policy and legislation catches up with the fast pace of technologies, primarily with respect to online sharing of material, society through creative commons has the capacity to benefit from and utilize material provided, while recognizing artists willingness to share their innovative talent with the public at large.

References

Hoorn, E. And Van Der Graff, M. (2006). Copyright Issues in Open Access Research Journals, The Authors' Perspective. D-Lib Magazine, 12(2). DOI:10.1045


Gillis, G., Dames, K., Lessig, L., Geist, M., Masnick, M., Paley, N., Richards, R. And Ebert, R. (2009). Is Creative Commons Good for Copyright? Copycense Editorial.

Kim, M. (2007). The Creative Commons and copyright protection in the digital era: Uses of Creative Commons licenses. Journal of Computer-Mediated Communication, 13(1), article 10.



(The following is just for interest - not a part of the essay)

The Matrix - Twilight Zone 1985 – 9 min duration.
URL http://www.youtube.com/watch?v=k7Y3hhduFIg

Tuesday, September 21, 2010

Assignment Draft.

TOPIC - Explain what Creative Commons is and, using examples, show how it is different to other forms of copyright.

Review?
Intro - Open with copyright concept why and who, sharing of material historically and the need for balance between sharing and copyright. Introduction of CC. Who, how, when. 200-250 words

Body - How CC works and the layout.
Benefits positive and negative comparisons, individual artists, industry, society. Show relationship to legal and illegal uses, advancement of material through CC format -restriction through traditional C, CC or copyright keeping up with modern global world and technology? Comparison articles. Include examples. 600-650 words

Conclusion. summarize main points. 200-250 words



http://creativecommons.org/videos/get-creative provides a video of what creative commons is and how it was formed. On this page a pictorial representation of a creative common license is shown. Also a link is provided to a human-readable summary of the Legal Code (the full license).

http://www.dlib.org/dlib/february06/vandergraaf/02vandergraaf.html

http://www.copycense.com/2009/08/is_creative_commons_good_for_copyright.html

http://jcmc.indiana.edu/vol13/issue1/kim.html

http://sciencecommons.org/projects/publishing/


Work so far








Ref: http://www.youtube.com/watch?v=HDMtahkHCmo&feature=related created by Ben9gn, June 26, 2007.

Why show this clip? What is the point?
The ability of a designer to share his material in our society has gone through various transitions since the beginning of time. Creation of the wheel, fire, tools and weapons, these things evolved through the sharing and collaboration of ideas. Our modern society expanded and changed this concept into our current method of bartering for ideas, products and skills. Different cultures exists with separation in politics, values and norms. Whether an individual or collective culture the western method of protecting ideas and products has become an accepted legal system in or world. Methods such as copyright or patenting are put into place and variations to the products are considered illegal.

Copyright by definition, as viewed 11 Oct. 10 on Dictionary.com “is the exclusive right to make copies, license, and otherwise exploit a literary, musical, or artistic work, whether printed, audio, video, etc.: works granted such right by law on or after January 1, 1978, are protected for the lifetime of the author or creator and for a period of 50 years after his or her death.” In recent years the copyright method has been challenged and adjusted to suit the needs of a ever changing technological world of creators that stimulate idea growth by drawing on and adapting previous works. This has been made possible through the creation of creative commons (CC), a non profit organisation that has made the adaptation of creative material possible under this form of copyright agreement, as show in the Ben9gn (2007) twilight clip altered for Sci-Fi channel then again by an individual under the CC rules.

The URL http://creativecommons.org/videos/get-creative provides a video of what creative commons is and how it was formed. On this page a pictorial representation of a creative common license is shown. Also a link is provided to a human-readable summary of the Legal Code (the full license).

The licenses available as displayed in the URL: http://creativecommons.org/about/licenses/ are below.

1. Attribution (cc by), “this license lets others distribute, remix, tweak, and build upon your work, even commercially, as long as they credit you for the original creation. This is the most accommodating of licenses offered, in terms of what others can do with your works licensed under Attribution.”
A creative common news letter provides an example shown on url: http://www.scribd.com/doc/4911579/CC-Newsletter-8-official-PDf viewed 12 Oct, 2010.

2. Attribution Share Alike (cc by-sa), ability to fabricate and adjust material for commercial reasons, with appropriate credit to creator and same license applied to the all new copies. In URL: http://www.jamendo.com/en/download/album/69025 a downloadable album is available within the cc by-sa licenses parameters.

3. Attribution No Derivatives (cc by-nd), “this license provides redistribution, commercial and non-commercial, as long as it is passed along unchanged and in whole, with credit to you.” The URL: http://www.flickr.com/photos/mr_t_in_dc/ has several examples of material protected under this license.



This image was downloaded on the 10 Oct, 2010. License Some rights reserved by Mr. T in DC for this image.

4. Attribution Non-Commercial (cc by-nc), this license variant allows others to alter your work non-commercially, but while acknowledging you there is no requirement to license their version on the same terms.







This clip was downloaded 12 Oct. 2010, made available by liadon666 on Jan 10, 2007.

5. Attribution Non-Commercial Share Alike (cc by-nc-sa), ability to fabricate and adjust material for non-commercial reasons, with appropriate credit to creator and same license applied to the all new copies. Others can then access and share your work just like the by-nc-nd license, while additionally having ability to make variations to and re- productions of your work. New compositions created based on original material must incorporate the identical license, and continue to be non-commercial.

6. Attribution Non-Commercial No Derivatives (cc by-nc-nd), “This license is the most restrictive of our six main licenses, allowing redistribution. This license is often called the “free advertising” license because it allows others to download your works and share them with others as long as they mention you and link back to you, but they can’t change them in any way or use them commercially.”

Week 9 Tute

We know start touching on the assignment topics and what the plan is for achieving this task.

I think I will go with topic two;
Explain what Creative Commons is and, using examples, show how it is different to other forms of copyright.


I believe I can engage in this topic and achieve good comparison between creative common and other forms of copyright techniques.
I have found that i notice CC in material allot more readily now that I am aware of it. Also I am grateful for the knowledge that
within the confines of this form of copyright, I can legally and successfully utilize material for personal reasons while recognizing the creators.

Creative commons was one of the more memorable and useful pieces of information I have learned throughout this course. Maybe not the most exciting or thought provoking but something I can apply to my life for future need, additional benefits are that I can make others aware.

Week 9 Lecture

Cyberpunk and William Gibson lecture

Touched on the cyberpunk concept in week 8 tutorial.


Week 8 Lecture

Week 8 - Virtual Philosophy

WTF?


I found this lecture out there! What was going on - I spoke with Daniel after saying I liked what he was talking about, I get it, but I don't know why!

Tuesday, September 14, 2010

Week 8 Tute.

Tutespark

Negative Impact of technology on humanity:
In a cyberpunked near-future, technology runs rampant, and usually manipulates most societal interactions. Dystopian near futures are very common, but so are futures where the impacts of specific technologies are played out in a world only slightly different from the present. Sacred societal boundaries are often crossed with regularity. Often the earth is severely damaged. Crime and drug use are often key supporting themes.

http://www.cyberpunkwiki.org/wiki/index.php?title=What_is_Cyberpunk%3F defines cyberpunk as:
Cyberpunk is about expressing (often dark) ideas about human nature, technology and their respective combination in the near future.

Positive influence of technology on humanity include medical advancement, industry and space exploration the following URL is an example
http://www.helium.com/items/1400653-robots-robotics-asimov-science-fiction-and-robotics-turing
Cyberpunk moves more towards the fictional or creative concept of the effects on humanity, similar to Jules Vern in his era.

http://www.rhizomes.net/issue8/powley.htm quote " In her latest book, Representations of the Post/Human: Monsters, Aliens and Others in Popular Culture, Elaine L. Graham explores the question of what it means to be human by examining the role of the "other" in narrative, myth, and pop culture. This "other" may be Mary Shelly's monster from Frankenstein, Star Trek's android, Data, or a cyborg played by Arnold Schwarzenegger in the Terminator."
The concept of negative influences of technology are discussed or illustrated in many sci fi genre as indicated in the above quote.

Another example is shown in the movie lawnmower man, the contrasts demonstrated between technology and the impact on humanity exciting to consider. This as a work of fiction made for a entertaining story, but when looking at modern developments in technology both positive and negative impacts can easily be perceived in relation to humanity. Conciser war, industry, medical etc.

Tuesday, September 7, 2010

Week 7 lecture

The lecture this week was on creative commons, the concept of individual licenses that are not as restrictive as copyright.
The idea is to support community growth and collaboration of ideas, shared creations and encouragement to use material owned by individuals willing to loosen their rights around their creation while still maintaining ownership.
Going back to the grass roots of community in terms of the internet and the interaction between users and materials. Furthermore, there was an extension into the free software movement and how it relates to the individuals with sharing of skills, ideas, creations adn acknowledgement of those that own and share material.

Week 7 Tutespark

Try some free software - good examples which are free and easy to download are: Mozilla Firefox, Mozilla Thunderbird, Gimp, Audacity, amsn, pidgin, etc.

Try to use it exclusively for a few days - then decide whether you like it or not! Say why/why not.

I have used AGP anti-virus for a long time, this is free updates regularly and is easy to use. I have not found any issue with it and am happy to use it.
I also use VLC as a media plying software, it covers most current codex and displays the media i wish with no difficulty, I tell all my geek friends and we enjoy the ability to download it when and where it is required.
Also I have Firefox on my desktop I have used this browser for a number of years, I find it easier than explorer and it is more reliable, as it does not experience errors and closures that i have found.


Tutorial Task Week 7

Research and provide short answers to the following questions. Provide references where applicable.

1. What is creative commons and how could this licensing framework be relevant to your own experience at university?
This site http://creativecommons.org/licenses/ explains the concept and shows the characteristics of creative commons licenses. An example is

Attribution-NonCommercial-ShareAlike by nc
I believe being made aware of creative common licencing will allow me to use products to best effect within the legal system and help me in achieving results required for any task. That is, I can find items that will help me show what i desire through using shared creations that I have the right to legally use while acknowledging the creator, also this method will not costing me financially.

2. Find 3 examples of works created by creative commons and embed them in your blog.

1) The following YouTube clip is under the CC licience. License: Creative Commons BY-NC-SA



2) This site http://search.creativecommons.org/# linked to http://www.archive.org/details/the-last-man-on-earth

Your browser supports the new

Based on the chilling Richard Matheson science fiction Classic "I am Legend" and later remade as "The Omega Man" starring Charlton Heston. This classic features Vincent Price as scientist Robert Morgan in a post apocalyptic nightmare world. The world has been consumed by a ravenous plague that has transformed humanity into a race of bloodthirsty vampires. Only Morgan proves immune, and becomes the solitary vampire slayer.


This movie is part of the collection: Sci-Fi / Horror

Director: Ubaldo Ragona
Audio/Visual: Mono, Black and White
Keywords: horror; Sci-Fi; Drama
Contact Information: http://shortfilms.tk/

Creative Commons license: Public Domain

3)A down loadable book on this site http://thepiratesdilemma.com/download-the-book at the bottom of the link the CC is clearly visible.

3. Find an academic article which discusses creative commons using a database or online journal. Provide a link to and a summary of the article.

I read over this article at http://www.dlib.org/dlib/february06/vandergraaf/02vandergraaf.html
I felt it a good idea to include the abstract as this shows the relationship to the creative common licensing subject.

D-Lib Magazine
February 2006

Volume 12 Number 2

ISSN 1082-9873

Copyright Issues in Open Access Research Journals

The Authors' Perspective


Esther Hoorn
University of Groningen, Faculty of Law

Maurits van der Graaf
Pleiade Management & Consultancy

Red Line

spacer

Abstract

This article presents results of a survey undertaken as part of a series of work packages under a joint initiative by JISC and SURF to explore the attitudes of authors in the UK and the Netherlands towards Open Access.

The Open Access environment has created a number of entirely new copyright models, which stand in contrast to the traditional academic journals in which the copyright has to be transferred from the author(s) to the journal publisher. The following emerging copyright models in OA journals were identified:

  • a model in which the author keeps the copyright: this was preferred by nearly half of the respondents
  • two models in which the author shares the copyright (with Creative Commons licences): these were preferred by nearly a third of the respondents
  • a model in which the author transfers only the exploitation rights to the journal publisher: this was preferred by a small minority.

These and other results seem to reflect a desire on the part of academics to change the balance of rights within copyright between authors and publishers in scholarly communication journals. Libraries and academic institutes are already taking part in the scholarly communication copyright debate and could use these results to align their positions with the academics' views.



4. Have a look at Portable Apps (a pc based application) – provide a brief description of what it is and how you think this is useful.


Week 6 Tutespark

Who owns the content you put on the internet on various sites?

This includes pictures, video, text, etc?

Think about all the content you upload onto social networking sites - Do you own it?

Who has the right to use your creations?

Sunday, September 5, 2010

Week 6 tute

Tutorial in week 6
Our initial thoughts were to create a false or fictitious illegal trafficking agenda of snakes into NZ. We discussed the concept with our tutor, who provided an alternate angle, to make it from the negative perspective, being against the issue of snake smuggling to NZ, work on creating a moral stance. This in our view is more sellable to media as news.
Our stance should be developed as a facebook page, engaging a large group through this form of social networking.
Through this media the un-substantiated evidence might be easier to promote and reinforcing the moral issue to like minded people or groups. The hope is to expand the groups following quickly.
We created a group identity via a fake profile and email account. Next we created the account event. The event is early oct at Broadbeach we hope this will give as a reasonable amount of time to get some response that we can email a request to a radio station for support in marketing the events. Therefore making the news public through radio.
We searched pictures for effect and posted them into the facebook account for impact.
Last week’s lecture discussed the virtual community and individual identity concepts. How we meet others with like interests or associations. We use these new versions of the internet or better, strategies to engage and communicate as individuals.
This social and cultural communication supports the community and collaboration aspects explained during this lecture.
The ability of people to read/write allows us as individuals to contribute to social media such as facebook, youtube etc.
These websites that offer social networking are a double edged sword, they have the ability to engage public through broaden networks nationally and internationally, increasing marketing access to individuals and access to global feedback on goods and services, technology etc.
Several down sides exist, some of these discussed both in lecture and the tutorial includes identity theft and the rights of personal information posted in accounts or into these interactive sites. Additional problems include cyber bullying in various forms.

Wednesday, August 25, 2010

Lecture and Tutespark Week 5

Tutespark task.
Definition http://en.wikipedia.org/wiki/Culture_jamming

Culture jamming, a tactic used by many consumer social movements[1], is a mechanism in which an activist or activist group attempts to disrupt or subvert mainstream cultural institutions including corporate advertising. Culture jamming is often seen as a form of subvertising.

This site http://www2.fiu.edu/~mizrachs/Culture_jamming.html talks about the origins of culture jamming. Discusses the “Feast of fools” a medieval festival were role reversal occurs.
There were other initial periods discussed in tute about 1920 Switzerland and other considerations of the first aspects of cultural jamming.
http://cnc.sagepub.com/content/28/3/103.abstract, shows an abstract about the relationship origins between situational international and cultural jamming,

Random examples. http://www.google.com.au/images?q=culture+jamming+example&oe=utf-8&rls=org.mozilla:en-US:official&client=firefox-a&um=1&ie=UTF-8&source=univ&ei=oIF0TIqnKIymvgOghtWUBg&sa=X&oi=image_result_group&ct=title&resnum=4&ved=0CC8QsAQwAw&biw=1130&bih=826
provided the following images. 25/8/10

http://www.psfk.com/tag/fast-food - Article on a healthy fast food chain.


http://www.greenisthenewred.com/blog/eco-terrorist-suvs-and-saddam-hussein/429/

This next youtube clip had an impact on me as a damaging jam.
Link found on http://www.youtube.com/watch?v=mBSIQmgKXR4 on 26 / 08 10

Culture Jamming - "SAY NO TO DISNEY SWEATSHOPS"



Influence jamming.
The following clips are about the introduction of anti-bullying gay education programs in America, discusses the methods and unfounded claims that won the rights to introduce the programs. I have no negative views, I just found it interesting.

How to jam homosexuality into public schools: Just call it "safety"!!
Link checked 26/08/10 http://www.youtube.com/watch?v=G7MzM8ABzCk&NR=1



Obama appoints Gay to Dept of Education (Protect Our Schools Protect our Children!)
http://www.youtube.com/watch?v=hIUnPoqIm08



Alternative influential jamming.

Culture Jamming Sexploitation -Would Yah?


Link 26/08/10 http://www.youtube.com/watch?v=qp6gjxCRuxs&p=B7061476B8672DD8&playnext=1&index=23

Real Beauty



Link viewed 26/08/10 http://www.youtube.com/watch?v=_BRJIMPxhP8&feature=related

The lecture touched on the concept of cultural jamming, but mostly discussed the association between the production and consumption of media i.e. film music etc.

Expansion on the big and small screen variants and the difference between the passive and active functions available. The active functions ,that is the easier ability to upload, email, text and bluetooth media through handheld devises and internet services have opened avenues to the populace to engage in social journalism and other individual concepts.

Thursday, August 19, 2010

Week 4 Tute answers get a drink and make yourself comfortable.

Tutespark Week 4.

1. Where and when did usable online video start? (Provide some refs. and an example if possible)
Did a quick google search. Online video history information.

The following youtube clip resulted. A bit of a Youtube sales pitch with the When of online video indicated as late 1990,s with the introduction of the internet which provided greater bandwidth availability. Providing the function of uploading video and other media onto websites but not the ability to share video until the introduction of YouTube in Feb 05.

Ref: http://www.5min.com/Video/History-of-Online-Video-and-YouTube-95793661


Don’t like this as an answer but could not find anything better and have spent to much time on it already!
Search variations included; introduction, initiation, history, origins, evolution, online downloaded, uploaded, video, media, film, etc. Options other than google; AOL, Alta Vista, Bing, Youtube, Wiki, and others.

2. In the lecture we heard about technological innovations that were used by the studios to lure audiences. (Mostly to combat the popularity of TV)

What recent innovations are being used to lure us in the movies?

Google search of “What cinema innovations lure us to movies”
The following site identifies the 3D Cinema innovation for investors and patrons. The experience and 3D the experience of the future. Blah Blah Blah.
Ref: http://www.cgeye.net/?p=36

This URL http://vietnamnews.vnagency.com.vn/Opinion/Your-Say/202051/Viewer-choice-may-render-cinema-quota-law-pointless.html from the same search identified “with improvements in both screen and sound quality, led to a revival.” This revival of cinema patronage is threatened by the introduction of on demand viewing and home entertainment technologies.

Further searches to identify actual research of cinema lures; google search of cinema lures research.
Identified price and income as factors this reference, http://ideas.repec.org/a/pio/envira/v37y2005i3p483-501.html looked at location and distance as a factor for consumers.

What are they luring us from?

Using the same references above, the main theme is an attempt to lure consumers away from online legal or illegal acquisition of film or predominantly the loss of pofit from the easy online access to the same material.
Additionally, in combination with sociology and other schools of thought the idea of “getting out of the house” is argued. ( http://www.whitehutchinson.com/leisure/articles/87.shtml ) - this is not a lure as such it is just further information.

3. Are short films still being made? Why? Who pays for them to be made?
In short yes. Short films are more common today as the function of making the film and distributing the content is more accessible.
Home/amateur films and independent low budget film are payed for by the individuals or some sponsor and mainstream short films are contracted by larger agencies, companies and production companies. Some examples.

Short film pixar ‘ For the Birds’



Short film amateur comedy - interesting also reflection on the previous lectures on methods of shot. Note this is crap.

The dates



This one is a student short film – Not so Fast.



4. The term viral is thrown about ad-hoc but what does it mean in film/movie arena? Give some examples.

The definition of viral video through
http://www.yourdictionary.com/computer/viral-video

viral video - A video that spreads quickly via the Internet. It is often a short clip on a video sharing site such as YouTube that people reference in blogs, e-mails and instant messages. See viral marketing.

An example of the many I received via email several times.



5. Online video distribution isn't limited to the short film format. We are now starting to see television styled shows made solely for internet release (webisodes). Find an example of this style of content and discuss how viewing television content in this way can positively and negatively affect the viewer's experience.
An example
http://www.youtube.com/watch?v=A3Th9JJLCQA

Dean Koontz's "Odd Passenger" Webisode 1



Ok there are several ways this can impact the viewers experience but I will touch on only a few.
This can be positive as come webisodes content may never be available on mainstream TV, therefore not enjoyed. A negative could include a viewers expectations as they may think that a particular quality will be achieved but through this medium budget restraints are not a consideration and any material can be observed via the net.
Next is choice, if the viewer does not like what they see they can easily access an alternate webisode option. On that note there is no real awareness of how long the episodes will be continued unlike mainstream TV mostly a series will last at least a season, dependant on market research it may continue.

Wednesday, August 18, 2010

Art of the sabar

Dr horrible

Reflection of week 3 and 4 lectures

I have spent some time thinking about the lecture in week 3, I come out a little confused. The topic was the history of technology and computers, or digital communication. I am not sure what specific topic we were meant to take away from this time.
The full extent of the notes were not covered and what was touched on, I found it unclear what was of importance.
The tute was handy in engaging search techniques, also I found it difficult to relate to the subject matter of the notes and tutespark task.
I did however find the method of trying to engage the lecture participants in the subject matter a good style to use. The participation was a bit poor and slowed the lecture progression and may have produced a drawback to the information that should have made the overall learning possible.

Unfortunately, having been ill I missed the lecture and tute for week 4, which I feel has unset my progression.
I have read the lecture notes and found then informative and interesting. The progression of film styles and the technologies used to provide various quality films was interesting to consider. Additionally, the way we as consumers draw on these features is interesting as it made me think about the options, costs and methods making the world smaller and more accessible for the various styles of film. Examples include home movies, university student films, low budget, through to the high budget feature films.
I do enjoy seeing various films made more available through the net, but it has not stopped me form going and enjoying the cinema and feature films.

Are couple of net films I have enjoyed are added, now that I know how to place them to my blog..

Tuesday, August 10, 2010

Tute 11 Aug 10

The task was to identify early digital devices, firstly some definitions.

digital signal Group of electrical or other pulses in a computer or communications system. They may represent data, sounds or pictures. Pulses in a stream of digital signals are represented by zeros and ones in the binary system. This is distinctly different from an analogue signal.

analogue signal In telecommunications and electronics, transmission of information by means of variation in a continuous waveform. An analogue signal varies (usually in amplitude or frequency) in proportion to the value of the information in the signal. See also digital signal
Ref: http://www.oxfordreference.com.libraryproxy.griffith.edu.au/views/ENTRY.html?subview=Main&entry=t142.e418&category=
11 aug 10




Treasure hunt 11 Aug 10

Q1. Weight of the worlds largest machine?

Searching via alta vista an older search engine. Searched guiness heaviest machines. Referred http://www.msnbc.msn.com/id/26439957

Discussed the $10 Billion particle accelerator a devise covering 27km underground.

Q2. Best way quickest and most reliable way to contact ozzy osborne.

Alta vista. Unsuccessful will come back to it.

Q3. When and what was the first example of global digital communication.

Searching Alta vista. Next

Q4. What is the form of travel from the gold coast to Melbourne?

Searching Ask.com. http://www.airfaresflights.com.au/flights/Gold%20Coast/Melbourne-MEL/

Flights $78 one way.



Skipping the end

Q10. translate these questions to klingon

Ask.com. http://www.mrklingon.org/

Q1. nuq 'oH [the] [weight] vo' [the] [worlds] [biggest] [machine] chay' 'ar ta'ta' 'oH [cost] Daq chen

Q2. nuq 'oH [the] [best] [way] [quickest] HochHom [reliable] Daq [contact] [Ozzy] [Osborne]

Q3. ghorgh 'ej nuq ghaHta' [the] wa'DIch [example] vo' [global] [digital] [communication]
etc

Thursday, August 5, 2010

Entertaining Task in Tutorial.

In the tutorial this week we were given an entertaining task, to break into groups and tell a story through a series of photographs. After tacking into a group we had to use “the Lost Key” as our concept and go off and create something special.

After brainstorming for around 3 minutes, we wondered off and used items we had lying around life a car and a set of keys. This formed the basis of our adventure. With our groups broad scope of photography and acting experience we wondered around semi aimlessly, armed only with the lecture notes explaining common shot techniquies. Plotting the scenes and working the campus, we were happy with our final snaps, less the rubbish we deleted.

After ordering and adding a comical tune, we got board waiting for others to finish and started playing around with the slideshow some more.



It was good to play with the MAC OS as I have had limited exposure the MAC’s. Additionally, I am looking forward to learning how to correctly add URLs or youtube clips to my blog next tutorial.

Monday, August 2, 2010

Week 2 lect

This week we went through the aspects that make film not only an art but a form of communication. We discussed the different genre and the genre cycles that often occur over time.
Next we discussed the vocabulary of film as conveyed through the different shots and the methods of employing these shot sizes. The intent is to elicit emotion within the viewer.
The shot sizes are used as words to explicate who, how, when, where, why and whom. Finally the rules of film making – Head room, how the head is positioned in the shot. The talking room - the position of the personality as they speak or display an action within the shot. Additionally the rule of thirds were the tendency is to place a figure in the centre of the shot – this rule is how the figure is placed over intersect points after breaking the frame into thirds. Lastly the 180o rule, keeping two characters on one side of a line that intersects them.
The following links shows a couple of films which follow some of the rules as discussed in last lecture.

http://www.youtube.com/watch?v=yRVo3hwRYMU&feature=fvsr

http://www.youtube.com/watch?v=apEZpYnN_1g

Wednesday, July 28, 2010

Week 1 - Starting Off

Ok
I am Kirk and have been kicking about for a while now. I am not currently working which is different for me, but I am changing my career path and have decided to study Psychology. I am in my first year, although I have some credit from previous study.
I look forward to engaging with other students and getting into my year.

With respect to the tutespark week 1.

How do we distinguish between old and new communication technologies?

When guided by the old and new examples in week one notes, I think the common factor is the items ability to interact with modern computer technologies.
Even TV and radio have become updated for example most modern TV's are effectively monitors with greater PC functionality and radios have become digital, radio transmission is capable of providing high voice and data services with lower power requirements.

Under what circumstances will new communication technologies become old communication technologies?

Move into the next generation or more clearly the next level of development. When the technologies that already exsists is superseded, not in terms of a version type but there is a better product in the market the offers the same function. the TV or monitor is an example.


This weeks lecture and tute was a comfortable intro to what is going to happen this sem. Touched on what new comms tech is about and the tasks and assessments to follow. Weekly Q&A tutesparks to be considered creating critical thinking and discussion.